“Most of 8 new epic filmic works were created during the confines of lockdown, using a game engine called Unity. I think all of us have experienced time differently during the pandemic. Our relationships to each other have intensified, either through proximity, distance, loss, or desire.
I was considering the challenge of seeing things from each other’s perspective, how time, memory and experience shapes the way we relate, recall, and behave. I think it has become more evident how personal and political frameworks impact on us, whether they constrain or empower us.
The pandemic and subsequent paradigm shift in society and culture has revealed the possibilities of technology to connect us, but also the beauty and fragility embodied in the everyday, in nature, the human touch, friends, family..
I think of these works as manipulated paintings. As the layers, sensation and narrative unfold I want the audience to connect their own fragments of experience and memories and they enjoy the process of constructing and deconstructing their impact and relation to time and the creative process”. Soa J. Hwang
Prescience and movement will manipulate how the narrative unfolds across eight short 3 minute ‘virtual paintings’. The length of their attendance will impact on their sensorial experience, encounters, and standpoint.
They will each affect their association with the speed and scale of images, shapes, pattern, and objects. Meaning, colour, forms will weave together, dissolve, ebb, and flow in a vivid fragmentation of memory and matter.
Visitors will enter the Room of Time, a sensational wall of time, marked by a central totemic 3D visualisation of the Grasshopper escapement - a classical rendered clock movement, perversely displaying the current local time. The hypnotic swinging pendulum stuns and locates the viewer in the gap between the virtual and real.
Light Shine Through is a beautiful respite for those that have endured the darkness. Situated in an imaginary ‘church like’ set, the stillness is punctured by coloured light streaming through stained-glass windows. A computer-generated sun is programmed to simulate the rotation of the sun throughout the day, fabricating the jewel like fractals of light and shadows, changing tone and position as they would in real time.
All eight works have been created utilising gaming software, computational technology, and machine language as a hybrid tool to ‘paint’ with.
Hwang deliberately reinvents and extends the boundaries and experience of painting, embracing it as an evolutionary medium.
This new body of work reflects on the life cycle, the myths, and ideologies we create to understand reality and each other. Hwang conjures digital illusions, morphing fact and fiction through deceptive images that reveal our slippery relationship to identity, people, place, and the truth.
British-Korean artist Soa J. Hwang takes visitors through a spectacular <Time + Machine > in an incredible new immersive, interactive video installation.
For 5 days only, visitors to the Back Room gallery space will be able to control their relationship to time.
No viewer will experience the same story. Using a depth camera to read the presence of each visitor, the large sumptuous projections are conjured from a bespoke algorithm, programmed to respond to the time that the audience spends with the artwork.