[Manipulated_Painting#2]

Exploring the possibilities of an interactive perspective within the painting. Built with the game engine Unity3d and connected with an ultrasonic sensor, the painting programmed to change its perspective according to the proximity between the painting and the audience. 

 

Interactive installation, variable dimension, 2017

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    © 2021 Soa J. Hwang. All copyrights reserved.

    • Time + Machine
      • Time + Machine @ Back Room
      • Room of Time
      • The Cosmos-
      • LightShineThrough
      • Persona
      • million drops of Tears
      • Kalachakra
      • Procedural Destruction
      • Janus
      • The House
      • Time, you stayed.
    • [Manipulated_Painting]
      • [Manipulated_Painting#1]
      • [Manipulated_Painting#2]
      • [Manipulated_Painting#3]
      • [Manipulated_Painting#4]
      • [Manipulated_Painting#5]
      • [Manipulated_Painting#6]
      • [Manipulated_Painting#7]
      • [Manipulated_Painting#8]
      • [Manipulated_Painting#9]
    • About Artist